Mihaela20 wrote:Thanks for the hints and the reply.
We didn't get much of information, so I think the size limitation is for the cocked dimension and the machine should throw an projectile our choice as far as possible. So you say that a HCW or a MURLIN are appropriate? And if the MURLIN is build correctly, does it throw then further than a HCW?
No limit on projectile huh? For that size a golf ball seems like a good plan to me, but I'm sure there are others.
If you think the size limit applies to cocked and not at rest, then performance-wise an HCW won't be the best performing, but again it will be the easiest to learn on so still a good choice.
The best performing would be to find a way to get as much of the 1 meter limit used for your drop as possible, that does bring whippers or MURLINs among others into play. Basically anything where the CW when cocked is the highest part of the machine, and make sure it goes as close to the ground as possible during firing regardless of what design you go with.
I don't have any personal experience with the MURLIN design other than seeing videos/pictures, though it does seem like a solid choice for the parameters you have laid out. The actual tuning of a shot shouldn't be much worse than an HCW, but finding the right node lengths will likely require some trial and error.
I have tons of experience with whippers (among others, I designed and tuned NASAW), but they are tricky beasts, not one I recommend as a first trebuchet (there's extra things that affect tuning that HCWs don't have to worry about), and I definitely advise steering clear of wheeled arms (floating arms) for now! (Though the FAT variants and floating whippers are a ton of fun once you've learned on something simpler!)